Introduction to Educational Psychology
Introduces the scientific study of how people learn and how teaching practices are shaped by psychological principles. Covers historical foundations, key contributors (e.g., Thorndike, Dewey), and basic research methodologies used in the field.

Cognitive Development
Examines how thinking skills evolve across ages and how teachers can scaffold intellectual growth.

Social-Emotional Development
Investigates emotional intelligence, moral reasoning, and relationship-building for positive classroom climates.

Behavioral Learning Theories
Analyzes how environmental factors shape behavior through reinforcement and conditioning techniques.

Motivation & Engagement
Strategies to ignite intrinsic drive, cultivate growth mindsets, and sustain academic persistence.

Constructivist Approaches
Creating meaning through hands-on discovery, social collaboration, and real-world problem-solving.

Individual Differences: Intelligence
Understanding cognitive diversity through multiple intelligences and equitable assessment practices.

Individual Differences: Exceptionalities
Designing inclusive classrooms that support neurodiverse learners through accommodations.

Classroom Management Systems
Proactive approaches to build learning communities and address behavioral challenges ethically.

Instructional Design
Structuring evidence-based lessons that differentiate for diverse learners and cognitive levels.

Assessment Literacy
Developing fair evaluations that drive instruction rather than merely measure outcomes.

Social Contexts of Learning
How cultural, economic, and group dynamics impact educational access and achievement.

Neuroscience & Emerging Trends
Applying brain research and technology innovations to enhance learning experiences.

Educator Well-Being
Sustainable practices to prevent burnout and maintain passion for teaching.

Synthesis & Application
Integrating course principles into a personal teaching philosophy for modern classrooms.

Instructional Design

1.0 Introduction

Instructional design is the intentional process of planning, organizing, and delivering instruction to promote effective learning. It involves aligning learning objectives, teaching strategies, assessments, and learning activities to ensure that all students are supported and engaged. Good instructional design is evidence-based, inclusive, and adaptable to diverse learners.


2.0 Learning Objectives

By the end of this lesson, you should be able to:

  1. Define instructional design and explain its purpose in education.

  2. Apply the Backward Design model to lesson planning.

  3. Use Bloom’s Taxonomy to create measurable learning outcomes.

  4. Design differentiated lessons to meet the needs of diverse learners.

  5. Integrate technology effectively using the SAMR model.


3.0 What is Instructional Design?

Instructional design is the systematic process of creating instructional experiences that make the acquisition of knowledge and skills more effective and engaging.

3.1 Core Features of Effective Instructional Design

  • Learner-centered and inclusive

  • Based on clear, measurable objectives

  • Aligned with assessments

  • Incorporates feedback and reflection

  • Integrates technology meaningfully

📘 Instructional design is not about following rigid formulas—it’s about making informed, intentional choices.


4.0 The Backward Design Model (Wiggins & McTighe)

Backward Design starts with the end in mind—what students should understand and be able to do—and works backward to plan instruction.

4.1 Three Stages of Backward Design

Stage Key Question Examples
1. Identify Desired Results What should students know, understand, and do? Understand causes of the French Revolution
2. Determine Acceptable Evidence How will you assess their learning? Essay, project, quiz, presentation
3. Plan Learning Experiences What activities will help them learn the content? Role-play, timeline construction, group discussion

4.2 Benefits of Backward Design

  • Promotes goal-oriented teaching

  • Improves alignment between objectives, instruction, and assessment

  • Encourages deeper understanding and transfer of knowledge


5.0 Bloom’s Revised Taxonomy (Anderson & Krathwohl)

Bloom’s Taxonomy helps educators develop learning objectives and assessments across a hierarchy of cognitive complexity.

5.1 Six Levels of Cognitive Skills

Level Cognitive Process Example Verbs
Remember Recall facts and concepts list, define, identify
Understand Explain ideas or concepts summarize, classify, describe
Apply Use information in new ways demonstrate, solve, use
Analyze Break into parts, infer differentiate, examine, compare
Evaluate Justify a decision or opinion argue, support, critique
Create Produce new or original work design, develop, compose, formulate

🧠 Tip: Use Bloom’s verbs when writing objectives: “Students will be able to evaluate…” or “design a solution…”

5.2 Application in the Classroom

  • Formulate lesson objectives at various levels

  • Develop assessments that go beyond recall

  • Guide questioning and feedback


6.0 Differentiated Instruction

Differentiation is the process of adapting instruction to meet the varied needs, readiness levels, and learning preferences of students.

6.1 Key Elements of Differentiation

Component Description Examples
Content What students learn Offer texts at different reading levels
Process How students learn Group activities, interactive simulations
Product How students show what they know Choice of presentation, report, or model
Learning Environment Where and with whom learning takes place Quiet corners, peer tutoring, flexible seating

6.2 Strategies

  • Use flexible grouping

  • Provide choice boards

  • Incorporate tiered activities

  • Scaffold challenging tasks


7.0 Technology Integration: The SAMR Model

The SAMR model provides a framework for integrating technology into teaching in meaningful and transformative ways.

7.1 The Four SAMR Levels

Level Description Example
Substitution Tech replaces a tool with no change Type essay instead of handwriting
Augmentation Tech improves functionally Use spell-check, online dictionaries
Modification Tech redesigns the task Collaborate on a shared Google Doc
Redefinition Tech enables new, previously impossible tasks Create podcasts or virtual reality experiences

💡 Tip: Aim for modification and redefinition to promote collaboration, creativity, and deep learning.

7.2 Technology Tools to Explore

  • Google Workspace (Docs, Slides, Forms)

  • Kahoot / Quizizz (interactive quizzes)

  • Flip / Padlet (student voice and collaboration)

  • Canva / Adobe Express (creative projects)


8.0 Activities and Applications

  1. Backward Design Exercise: Choose a standard and create a three-step lesson plan.

  2. Bloom’s Ladder Challenge: Write an objective for each level of Bloom’s taxonomy.

  3. Technology Match Game: Pair a learning goal with the best tech tool and SAMR level.

  4. Differentiation Workshop: Modify a lesson to suit three different learner profiles.

  5. Reflection Prompt: Reflect on how well-designed instruction supports equity and engagement.


9.0 Summary

  • Instructional design is the foundation of effective teaching.

  • Backward Design starts with goals and aligns instruction accordingly.

  • Bloom’s Taxonomy helps target various levels of thinking.

  • Differentiation ensures access and challenge for all students.

  • Technology, when integrated thoughtfully, transforms learning experiences.


Next Week (Week 11):

Assessment Literacy – Types of assessment, rubric design, data use in teaching


Would you like this in slide or handout format next? Or shall I proceed with developing Week 11 notes?

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